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106 of 109 found the following review helpful:
Wondering if It's Okay for Kids? Dec 30, 2008
By D. Salerni Other reviewers have discussed the nature of the game at length, so I will focus on something else that potential buyers might want to know: Is it appropriate for kids? The answer is, like most things, it depends on what you think is "appropriate!"
I bought this game for my family, and my daughters are aged 11 and 8 right now. They *loved* this game and wanted to play it all through Christmas vacation. Some of the cards, like The Chainsaw of Bloody Dismemberment," sent them into giggling hysteria. There is a lot of crude humor here, and if you're not okay with that, this game is not for your kids. There are also references that only adults will get, such as the monster known as "Crabs." If this monster catches you, you will lose all your armor and any items worn beneath the waist. Yeah, adults get it, but the kids don't. It went right over their heads.
In terms of language, there is a Bad-A** Bandana and a Sneaky Bast*** Sword. But that's as bad as it gets. Again, it will be up to each buyer's own judgment whether this is appropriate or not. My children(being girls) just giggled at the cards. They would never repeat those words in public -- or at least, they better not!
I'd rate this game PG most definitely! We will probably only let the girls play it with family until they are older, since not all parents may feel the same way.
72 of 75 found the following review helpful:
Not a book a game but WHAT A GAME! Jun 04, 2002
By Peter Ingemi ...this card game is simple, fun and a riot for any person who has ever played D & D,In Munchkin you are dealt a hand of cards. Each player starts off as first level, you play items and draw cards, and when you see a monster you fight it, and what monsters, The Potted Pland, the Drooling Slime, the Plutonium Dragon, the stoned Ogre, you get the idea. You are helped by items such as Don the Horny Helmet, Boots of Butt-Kicking, the singing and dancing sword, but beware, the people you play with might help the monsters to help themselves to your treasure. They may help you instead, for a price that is. It is very simple, if the strength of your weapons and level combined are higher than the monsters level (enhanced by your foes) you win and get treasure cards and go up a level or you can buy a level for 1000 gold by selling items. The game is fast paced and very tounge - in - cheek. The maker says it "captures the essence of the dungeon experience...with none of that stupid roleplaying stuff." Simple, fast paced and full of fun, buy this one...
46 of 47 found the following review helpful:
Treachery at its best! Sep 03, 2003
By Jason M. Wisnieski
"atteSmythe"
Many games make you covertly work against your friends. Munchkin doesn't. Munchkin lets you openly, blatently mess up your opponents in the most in-your-face manner I've ever seen. This is a no holds barred, every man for himself celebration of rules mongering and loopholes. The game mocks D&D and celebrates its simplest form at the same time. What D&D geek doesn't remember sitting around a table, or in the basement, crawling through a dungeon - just bashing down the doors and fighting everything that moves? Munchkin works in exactly the same way. Each round, you bash down the door, fight whatever is inside, and move on to the next room. All the while, players can help or hinder their party, as whomever reaches 10th level first wins. You might not want to stab everyone in the back, though, because you just might need to use them to finish first. Munchkin is a lot of fun for old-school gamers and new fans of the genre alike. Light in rules and fast in play, Munchkin is great as an attraction at small parties or large gatherings. Probably played best with more than 4 people.
15 of 16 found the following review helpful:
Awesome Card Game!! Jun 17, 2005
By Weather Storm This is one of the best card games I have ever played. My friends and I played Munchkins, and Munchkin Bits over Christmas break almost every night. This game is a "spoof" off traditional role playing games with no actually role playing. The cards are funny, very creative and at times making funny references to the traditional role playing games. The rules are very well designed and very easy to follow (not much harder then monopoly). I have played this game with non-gamers and experienced gamers with both groups thoroughly enjoying the game. There are several variants of the game available through sjgames.com (Munchkin Fu, Star Munchkin, and more...) and I would highly recommend this game to gamers of all levels. You can also mix variants together which makes for an even more interesting game. Overall, the game is easier to learn and takes about a couple of hours to play depending on number of people.
18 of 20 found the following review helpful:
When being a Munchkin is OK. Jun 29, 2005
By Maria T. Frances
"Lover of all things odd."
Fan-freakin'-tastic.
One of the best non-collectible card games I've ever played. And if you're feeling extra saucy, go get the expansion packs. This game is a riot that will have your group (even if not drinking) cracking up. Plus Kovalic's illustrations add to the fun.
Just beware the Magic Missile!
Gamers already know how great Steve Jackson Games are, now the rest of the world just needs to catch on.
As for the low educational value... you won't learn about math and science, but you will learn about orcs and trolls.
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