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7 Wonders Board Game by Asmodee Editions (Sevn Wonders)

7 Wonders Board Game by Asmodee Editions (Sevn Wonders)
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7 Wonders Board Game by Asmodee Editions (Sevn Wonders)

 
SKU:  

ASM SEV01

In Stock
Availability:   Usually ships in 1 business days
 
 

7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends. .... In essence 7 Wonders is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions. .... Though the box is listed as being for 3-7 players, there is an official 2-player variant included in the instructions.

 
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Product Details
Product Length:11.25 inches
Product Width:3.0 inches
Product Height:11.25 inches
Product Weight:2.75 pounds
Package Length:11.34 inches
Package Width:11.34 inches
Package Height:3.31 inches
Package Weight:2.69 pounds
Average Customer Rating: based on 87 reviews

Features
  • 7 Wonders Board Game by Asmodee Editions

  • Lead one of the seven great cities if the Ancient world

  • Exploit the natural resouces of your land, take part in the enternal march of progress ...

  • ... develop your commercial relationships & assert your military might!

  • Strategy Game for 3 to 7 players, with expert variant for 2 players included.


Customer Reviews
Average Customer Review:4.5 ( 87 customer reviews )
Write an online review and share your thoughts with other customers.

Most Helpful Customer Reviews

50 of 53 found the following review helpful:


4Best board game since Dominion  Dec 16, 2010 By Scott Lewis
Excellent game, brilliant art, poor components.

The game's core mechanic is similar to deck drafting from collectible card games, where you get a hand of cards, pick one, and then pass your cards to your neighbor. The difference is in 7 Wonders you play the card you choose immediately. This is great because it means the play speed is brisk and the game can play seven people about as fast as it can play three, a trait rarely found in board games.

The game features a tremendous amount of variety because, along with the cards being shuffled and different each game, you can play one of 14 different wonders (7 wonders plus an alternate version of each on the back) that can seriously adjust your strategy and how you try to win the game.

A feeling that comes from the game is the sense of progress and power as you build the city and your wonder using the cards that you choose. Each of the cards represents a building that your constructing in your city. Some demonstrate scientific achievement, military might, or economic opportunity. One cool ability is that some buildings allow you to build other buildings for free, making you feel smart that you built the first building.

This is a great game you'll play a lot, and the cards, while beautiful, are thin and easily damaged. It's wise to get some sleeves to protect them if you don't want it to wear out.

14 of 15 found the following review helpful:


5Game that scales well  Jan 16, 2011 By Ann
Played this with a bunch of folks who are really into Race for the Galaxy and Dominion, among many other board games. Scales well up to 7 people. And it's not hard to teach. Those who aren't as much into gaming and strategy can still enjoy themselves while those who are very into strategy are also challenged.

Agree with one review that mentions sleeves might be nice since the cards put into play depends on how many players are in the game which may mean some cards get a lot more wear. Cards don't seem to be of a "standard" size, but Mayday games is making a sleeve that has come out in Dec 2010.

9 of 9 found the following review helpful:


5Awesome  Aug 09, 2011 By Jonathan Scott Post
I'm very satisfied with this game so far. I've played probably 20 times so far, and i cant get enough. I have played with 2,3,4,5 and 6 players and the game ran beautifully with each set of players. I even played this game with my parents (mid 50s) and they were able to grasp the main concepts. The 2-player variant is surprisingly seamless, it uses a phantom 3rd player *groan* and usually i hate having that but since the third player has so much effect on each player's strategy, it works out very well. I'm continuously surprised at how well balanced the game is, with most scores having a <10 point spread, unless something crazy happens. So far, everyone I've played with just loves it! Get this game!

9 of 9 found the following review helpful:


4One of the best games I own.  Jul 06, 2011 By Thos003
Positives: Great Strategy, very few luck factors, plays for both large parties and down to 2. AND RUN TIME IS only 30 MINUTES!

For hard core game players, a 2 hour game is doable. But for the average sit down and enjoy a semi-competitive game, a 2 hour game is a killer. It's rare that you will find a quality strategic game with multiple winning variants that you can finish in under an hour, much less 30 minutes. It's almost too quick. Almost. I would certainly buy an expansion pack if they had one... in fact that is probably the only downside to the game right now... I want some more of IT!

Cons: No expansion pack is available for round 4. ...Just in case we have some board gaming friends that want a little more of a beating. =)

I would rate this in my top 10 list of games for sure. And for games under an hour, this one takes 1st place.

But don't mind me, I am just a pest control guy.
-Thomas

6 of 6 found the following review helpful:


5Best new game, better than Dominion, TTR  May 01, 2011 By Thomas A Davis
This is one of the best and most versatile games I've ever played. I think it will be in my top 5 for decades to come.

It plays with 3 to 7, with virtually no slowdown even with all 7. It's very easy to learn, it plays in close to 30 minutes and has plenty of strategy for advanced gamers and works great with little conflict and progressive building for casual gamers.

Unlike Dominion or Ticket to Ride, 7 Wonders ends seamlessly without cheating anyone out of a turn.

Highly recommend card sleeves from Mayday Games as the cards do get handled a lot.

See all 87 customer reviews on Amazon.com
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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